Where to buy stun gun deus ex




















Do you like this video? Play Sound. This article is about the stun gun in Human Revolution. Pistol Revolver Machine pistol Stun gun P. Shotgun Double-barrel shotgun. Rocket launcher Grenade launcher.

The Stun Gun fires non-lethal electric ammo that will incapacitate human opponents whether augmented or not - and can briefly stun armored opponents in Exo Suits making them vulnerable to takedowns. Depending on where the bullet strikes, the victim may be frozen in place for a moment as the electricity stuns them, or if the shot is at the head, they will instantly crumple to the floor.

Last Edited: 7 Sep pm. User Info: clicketyclick. There's definitely one hidden in a police car trunk but my inventory was full so I couldn't take it. There's one in the sewer chem lab at the end of SM00 Neon Nights. User Info: hyruleiscool User Info: IzanagiBlast. You can get one for free in the place where Miller's office is, after you enter turn left and enter the room behind the girl in front of the shooting range.

You'll have to hack the armory but it will get you a Stun gun for free, a sniper rifle and various ammo. Marc Martel can't replace Freddie, but he could replace Adam Lambert. User Info: SkunkyApe. IzanagiBlast posted Just a heads up on that one tho Political correctness and the entitlement culture has destroyed this once great nation. Max posted Despite being silenced, the ZAP could still attract the attention of enemies if it is fired too close to them, or if it hits their armor plates.

The ZAP is proficient in taking out a couple key targets, or when used with tactics or augmentations that compensate for its slow rate of fire. As mentioned previously, headshots aren't necessary, as a hit anywhere will sink the majority of organic targets. Nonetheless, headshots not only award slightly more experience points, but also eliminate the targets' noises, dropping them to the floor instantly rather than leave them standing, spasming, and screaming to help avoid detection. Drawbacks of the ZAP include its very low range, slow rate of fire which can be improved upon somewhat , slow reload which can also be improved upon , expensive and uncommon ammo, and its need for a laser sight to be effective.

Overall, however, this is a very useful weapon to have. Its ability to quietly dispose of enemies undetected is rivaled only by Adam's takedowns, without the associated energy costs and constant need for biocells.

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